Introduction
Welcome to my article on the numbers and statistics from the Eve Online Alliance Tournament XX. If you’re interested in the history, highlights, emotions, and key moments of the tournament, check out my posts: First Two Days Recap and ATXX Finals Recap. In this article, I’ll be diving into the raw data of ship losses. This analysis is based solely on “postmortem” data.
Table of Contents
Disclaimer
The data here is based on publicly available sources I managed to collect. Everything shown can also be found on killboards. Unfortunately, some killmails are missing because both the victim and the attacker chose not to publish them. For a few missing kills, I’ve supplemented the data with information from Twitch streams and other reliable sources.
I also adjusted the loss value for Proxay’s Prophecy, replacing 53 billion with 117 million ISK (the average for this ship type), as he looted a flagship and then was killed. However, I kept JJ Yaken’s 2.38b Pontifex, including the mindlink implants in the cargo. For those wondering, he offlined some bursts and swapped them and mindlinks after landing in the arena – based on the enemy composition. That’s dedication!
Overall Stats – Eve Online Alliances Tournament XX
These stats cover all four days of the tournament:
- Total ISK lost: 1.238 trillion ISK (1,237,509,429,994)
- Total ships destroyed: 668 ships (119 unique types)
- Unique capsuleers who lost ships: 362 (an average of 1.84 ships lost per capsuleer)
- Unique alliances: 99 (including mercenary corps, with four pilots from four major NPC factions, ironically)
Ship Losses Stats
Let’s take a closer look at what was destroyed, including ship types, hulls, and names. The total loss of 1.24 trillion ISK was distributed across 668 killmails. Here’s how the breakdown looks:

On the left, you can see the totals, with battleships leading the pack, while all other ships account for only 6.67%, or around 83 billion ISK. On the right, I excluded battleships to better show the value distribution among smaller ships. When we remove the flagships, the situation changes drastically.

The remaining battleships accounted for 36.4%, or 47 billion ISK. For the flagship losses, I’ve created a separate tab in my interactive report, which can be found at the end of this post.
ISK values are important, but let’s also look at the volume. Here’s the distribution of lost ships by type, again excluding flagships for a closer look:

It’s interesting to see that T2 command ships are collectively worth more than the faction battleship losses, though it’s not surprising since each team fields them, and they’re often primaried due to their impact. It’s also notable that T1 frigates and T2 logistics frigates are quite close in number, despite the massive price difference. Lastly, T1 haulers take 20th place, <3 Squalls! Also, there is no T1 destroyers kills and only two T3 Cruisers lost.
Alliance Tournament XX Interactive Report
If you’re unfamiliar with PowerBI embedded reports, here are a few tips:
- At the bottom of the report, there are arrows to switch between six dashboards, each focusing on a specific theme with a unique perspective on the data.
- Right-click on a graph, bar, or pie and select “View data point as table” to see a list, such as “Faction Cruisers” along with their pilots, who killed them, and when.
- The full-screen button at the bottom of the report is very handy for reading data.
- Hold Shift while clicking on a pie or bar to select multiple data points or even different graphs. For example, you can select Battlecruisers and then pick T2 Commands, or select several ship types.
- Each visual has a focus button if you want to look at something in detail.
- Each tab features widgets that show sum, average, median, min, and max stats, which change depending on your current selection.
First Report – Ships Type Count/ISK
This dashboard shows ship counts and loss values (fit + ship). The two pie charts on the right serve as high-level filters by hull type.
I also included a “role” grouping parameter, such as T2 logistics frigate, faction battleship, and pirate cruiser.
Ships Names Count/ISK
This report is similar but focuses on actual ship names like Omen, Squall, or Widow. The pie charts serve both as an overview of ship counts and ISK losses, and as quick filters to explore specific ships.

Flagships
I’ve excluded flagships (15 ships) from the previous two reports, as they were outliers compared to everything else. No worries, there are more dashboards that combine all the data. Interestingly, there were two alliances that managed to destroy more than one flagship – though for The Tuskers Co., their victims were relatively poorly fit. The “Victims” tab shows who lost, and the “Final Blow” tab shows who made the kill. Again, everything is clickable, and you can view the detailed data via the “View data point” menu.

Capsuleer Losses
This dashboard takes a personal approach, displaying the names of those who lost ships along with their alliances. You can also use the filters and pie charts to explore specific dynamics, such as which ship types were lost by individual pilots over the four days.
Capsuleer Killers
This dashboard focuses on those who made the final blows. I initially planned to include everyone involved in each kill, but it was challenging to visualize clearly, so I simply added the “involved parties” as a count. Interestingly, there were four solo kills!

Losses & Killers by Date
The sixth and final report shows the dynamics over all four days of the tournament. It’s fascinating to observe the evolving meta, especially when looking at changes in Battlecruiser and Destroyer use as the tournament progressed.
Interactive Report
Here’s my Power BI Interactive Battle Report, where you can slice and explore the data to your liking. At the bottom of the page, you’ll find tools like “Fit to Page” and “Full Screen” to enhance your viewing experience, especially on mobile devices.
Final Words
As always with data, be cautious with your conclusions, and consider factors like the number of matches played. For example, Ragequit Cancel Sub played eight matches, whereas eight teams only played two. If you have any questions or need a specific data slice, feel free to reach out.
If you found this report helpful, you can always send a cup of coffee my way to fuel more deep dives into EVE data.
Fly safe, with data wisdom o7
